Monsters Inc. 3D Review

It’s been eleven years since we first met Mike, Sulley & Boo, but now Monsters, Inc. is out in 3D & is a whole new way to experience the story! I’ve seen this movie so many times but I don’t think I’ll ever get sick of it so I was really excited when I found out that I’d be previewing it in 3D at the #DisneyMoviesEvent!

monsters inc 3d

Mike Wazowski and James P. "Sulley" Sullivan work at a scream factory in Monstropolis. The power in Monstropolis is powered by children’s screams, and so each night, the monsters must go into closet doors & scare the children on the other side. Sulley is a bit of a rock star in the scaring world and consistently holds the record for most screams- but a creepy monster named Randall is out to beat him.

monsters inc 3d randall{Source}

When one scare mission doesn’t go as expected, Mike & Sulley have to try to come up with a plan to make things right. Sulley has accidentally allowed a human child to come back to Monstropolis with him, and since monsters are as scared of humans as humans are of monsters, they worry that they’ll be caught with the tiny human. While trying to get rid of the child {who they name "Boo"} they have a change of heart and decide to protect her- which is good, because Boo, Mike & Sulley are all in danger!

monsters inc 3d cast{Source}

If you’ve already seen Monsters, Inc., you should definitely still head out to see it in 3D! The 3D is done phenomenally and makes you feel like you’re actually in Monstropolis! There are two kinds of 3D- one that pops out at you, and one that is set in. This movie is done in the latter style, making it feel like you’re staring at a stage & watching a play rather than an animated movie.

Monsters, Inc. is a movie that I grew up with & was a huge part of my teenage years {I was 13 when it came out the first time. Also, I feel old now.} so I am so excited to share it in 3D with Shane! Since it’s been 11 years since it came out, there’s an entire new generation of children now who would absolutely love this movie! If those children are in your family, be sure to head to the theater to catch Monsters, Inc. 3D!

Who is your favorite character in Monsters, Inc.?


Note: I saw a preview of this movie as part of the #DisneyMoviesEvent. Disney provided my travel and accommodations to cover this event. All experiences are authentic & all opinions are my own.

Paperman Review & Interview with Producer Kristina Reed

If you’re one of the people who made Wreck-It Ralph Walt Disney Animation’s largest box-office opening ever this weekend, then you’ve already seen the magic that is Paperman. If not, I’m about to give you one more reason to rush to the theater to see the movie!

Paperman is a short- the first Disney has released before a feature film in a long time. I have to say that it was worth the wait as the short was touching, romantic, and truly ground breaking.

MORNING COMMUTE - In "Paperman," a  young man in mid-century New York City has a chance meeting with a beautiful woman on his morning commute. The innovative animated short from first-time director John Kahrs makes its theatrical debut in front of "Wreck-It Ralph" on Nov. 2, 2012. ©2012 Disney. All Rights Reserved.

Paperman is a story of a man and a woman who meet very briefly and get the whole, butterflies-in-your-stomach thing. They don’t know each other & have to get to work, but they have an unmistakable moment. The man thinks about her all day at work and can’t focus. He keeps daydreaming and starts staring out his window when he realizes that she’s in the building across the way! Deciding that it’s fate and he must act, he makes a paper airplane to toss her way to get her attention. He misses, and makes plane after plane, trying to catch her eye. But soon, she leaves the building, and she still hasn’t seen him. Will she ever know that he likes her? How will he find her when he doesn’t even know her name?

The short is so sweet- and did I mention it’s completely silent? It’s only a few minutes long, and there is no dialogue, but we really get to know the characters in the short amount of time that we’re given! &Not only is the movie silent, but it’s in {mostly} black-and-white, and here’s the part that’s really groundbreaking: the animation is a combination of hand-drawn and CG!

Kristina Reed, Paperman Producer

I was thrilled that along with several other bloggers I had the chance to interview the Producer, Kristina Reed, about how this beautiful short came to be.

On the inspiration for the story:

This idea came about early on in his [John Kahrs, the Director] career. He lived in New York City, and he was working in the suburbs of New York. Everyday, he’d be traveling through Grand Central Station as a single guy in his 20’s. There’d be throngs of people moving through the train stations, and he would be thinking to himself, “Why am I not having a more happy life? I’m a single guy in New York City. I should be on top of the world. And yet I feel really rather lonely.” And every once in a while, he’d make a connection with somebody, eye contact in the station and think, “Is that the girl of my dreams?”And then she’d be gone.

On the process of combining animation techniques:

We start off with every short by storyboarding the shots. It allows us to see the camera work and what’s going to happen in the scene. The next thing we do is we set up the camera. This is when it gets into animation. We start actually timing her expression, when she’s going to open her mouth, what her eyes are going to do, and when she’s going to turn her head. We’re making sure that we can see her clearly in that moment.

And then this is where the process differs from a typical CG film. We go in and we erase her features, and we flatten the image so that it doesn’t look volumetric and CG anymore. It looks almost like we just did it in sort of flat black and white. At this point we have one of our hand drawn artists come in and design how the lines are going to work.

Just how by lifting a lip up a little bit or turning an eye, there’s so much expression that can be conveyed. And when you’re trying to do that in the CG world it’s really, really hard.  There’s a lot of different people who come in and set up the model and do the rigging inside the model and get her eyelids and her eye lashes right. And it’s very intricate and complicated. But in hand drawn work, it’s a line. And there’s just this beauty to that that neither John {the director} nor I have been exposed to.

So there’s several frames where they’re laying out different pieces, how her hair will be, where the weight of it will be, her eyebrows, where they go up. And then we figure out the paint. And this is where we decide where the highlights are going to hit her face.

And then one last step, we composite it into the scenes. We get the clouds and actual CG lighting in there. So you see the sun coming in from behind her and the whole magic effect is now in the shot. So I know you’re thinking that was tedious. But when you see the shot in the film it’s a magical moment.

HEART, IMAGINATION... AND PAPER - A young New Yorker has only his heart, imagination and a stack of papers to get the attention of the girl of his dreams in "Paperman," an innovative short about destiny and the power of second chances. In theaters Nov. 2, 2012, in front of "Wreck-It Ralph." ©2012 Disney. All Rights Reserved.

On choosing a time period for the short:

He [John, the Director] knew from the very beginning that he wanted it to be in black and white. And he was very entranced by the black and white photography of New York. And the idea of these sky scrapers, and you as a human being are just sort of working your way across this sort of inhospitable landscape, surrounded by lots of people but very much alone, unless you find someone in the world that you can connect with. So we sort of talk about it as late 40’s/early 50’s New York.

On whether Disney will continue with this animation technique:

We want to play with it some more.We feel honestly like it’s somewhat our responsibility as one of the premiere in animation houses {and certainly the house that invented this art} to put new visual looks out into the world for other artists to respond to. We’re hoping that this sort of inspires other folks to come in and play with looks. We feel there’s a vast frontier out there that is not just hyper real CG, which is sort of where a lot of animation’s going right now.

When you go see Wreck-It Ralph, make sure you get to the theater early to catch Paperman!

Note: I watched this short as part of the #DisneyMoviesEvent. Disney provided my travel and accommodations to cover this event. All experiences are authentic & all opinions are my own.

Wreck-It Ralph Movie Review

Have you ever had a job that you hated? I’m pretty sure almost everyone has- but Ralph’s has us all beat. Because of his job, he doesn’t have any friends, and he has to sleep on a stump at the dump, using bricks as a blanket. He doesn’t want to upset anyone- he’s just trying to do his job. So really, can you blame him for wanting to get the respect he deserves for doing his job so well?

"WRECK-IT RALPH"   (L-R) RALPH and FELIX in the video game world of Fix-It Felix, Jr. ©2012 Disney. All Rights Reserved.

On the anniversary of the premiere of their game, Fix It Felix Jr., the game characters host a party to celebrate. They don’t even invite Ralph, and this is the last straw for him. He sets out to prove once and for all that he really is a good guy.

"WRECK-IT RALPH" (L-R) VANELLOPE VON SCHWEETZ (voice of Sarah Silverman) and RALPH (voice of John C. Reilly) in the video game world of Sugar Rush. ©2012 Disney. All Rights Reserved.

During his journey, he game jumps into Hero’s Duty, where he meets Sergeant Calhoun. Havoc ensues, and he leaves the game and immediately jumps into Sugar Rush. Sugar Rush is home to Vanellope Von Schweetz, a “glitch” in the candy-themed race-car game. Ralph and Vanellope make unlikely friends when they team up to help each other.

While Ralph is out game jumping and trying to be a hero, his real game is Out of Order. And Ralph has unknowingly released a deadly enemy from Hero’s Duty into Sugar Rush that can wipe out the entire arcade. You’ll have to go see it to see what happens!

WDSMPI RALPH STANDEE NO.2.vc6

This movie is really about learning to love who you are, as the “bad guy” and “glitch” protagonists struggle with. It’s also about taking your fate into your own hands and not giving up, even when the odds are nowhere near in your favor. It sends a positive message to kids of all ages, and I think it’d be great for all pre-teens & teenagers to see since Vanellope also deals with bullies.

BAD-GUY BLUES - Wreck-It Ralph and a few fellow arcade-game bad guys head back to their games via Game Central Station following a BadAnon support group meeting where Ralph learns that being a Bad Guy in his game doesn't make him a bad guy. Still, he can't help but wonder what it would be like to be the hero. "Wreck-It Ralph" hits theaters Nov. 2, 2012, in Disney Digital 3D™ in select theaters. © 2012 Disney. All Rights Reserved.

I absolutely, positively loved this movie. As in, this is one of my favorite movies ever. There were so many great themes and the movie is great for anyone, from young children to adults. The voice acting was phenomenal & the animation was so detailed- there were three distinctly different worlds, yet somehow they all worked together. There are so many references to video games that Justin & I played growing up, and I was laughing throughout the movie.

Be sure to go see Wreck-It Ralph which is in theaters NOW! For more, you can check out my interview with the director & producer, get a behind-the-scenes look at the Wreck-It Ralph pod at Disney Animation Studios, and watch me do a voice-over of Vanellope! {&Enter to win 2 Wreck-It Ralph t-shirts!}


Note: I watched this movie as part of the #DisneyMoviesEvent. Disney provided my travel and accommodations to cover this event. All experiences are authentic & all opinions are my own.

Interview with Director Rich Moore & Producer Clark Spencer of Wreck-It Ralph!

Last month, during my tour of Disney Animation Studios, I had the chance to interview the very talented Director Rich Moore & Producer Clark Spencer of Wreck-It Ralph! They were so down to earth & kind and it was so amazing interviewing them. Below, learn about some of the references to watch out for in the movie, the hardest part of making the film & more!

WRECK-IT RALPH Long Lead Day Press Event

Question: Where did the idea for the movie come from?

Rich Moore : I started working at Disney four years ago and was invited by John Lassiter, who’s a dear old friend, to develop some ideas for movies, one of which I would direct. There had been a notion of like a video game based movie here for several, several years that had not been cracked. It had been kind of put back on the shelf about a year before I started here in 2008. There used to be this idea for a movie about video game characters. I thought, “Well, I like video games. I like that type of world. It could be very kind of rich and fun and something that people would enjoy.

And so without going to the versions that had been done before, I just started with that notion. And, after about two days, I thought, “This is a really, really bad idea.” The characters have no life. You know, they just kind of have one thing that they do. They have no free will. They do their same job over and over again every day. Who’s gonna want to watch that? That’s boring.

And then I took a moment. And I thought, “Well, what if the main character didn’t like his job? What if everyone else loved their jobs? And the main character didn’t like his job. That would be a fantastic kind of internal conflict for a protagonist to have. And it began that simply.

GAME CENTRAL STATION -- Ralph (voice of John C. Reilly)—tired of being overshadowed by Fix-It Felix, Jr. (voice of Jack McBrayer), the "good guy" star of their game—sets off on a quest to prove he's got what it takes to be a hero. His arcade-game-hopping journey kicks off at Game Central Station, an industrial power strip that serves as the central hub connecting every game in the arcade. In theaters Nov. 2, 2012, "Wreck-It Ralph" also features the voices of Jane Lynch and Sarah Silverman. ©2012 Disney. All Rights Reserved.

Question: How many references are in the film?

Rich Moore: There are a lot as you saw. Hundreds I would say. It is just layer upon layer. We start with characters from other games and references to other games. And then, just seeing the other games, seeing the other characters. We have graffiti referencing certain things from other games. And there’s jokes about other characters and games.

Clark Spencer: But I think one of the things we tried to do is make sure that we did it on multiple levels. So there’s graffiti in there, and if you want to look at the graffiti and it means something to you, you’ll enjoy that aspect of it. Otherwise, if you don’t play games, it’s just graffiti in a train station, which you would expect in a train station.

Rich Moore: Right. That just kind of adds to the believability of the world. I love the classic Disney films like Pinocchio, where, you know, that first shot of coming down into the little village- as a kid I remember looking at that background painting and thinking, well, what’s behind that door? If you go around that corner, what’s down there? All those movies had such a believability and a richness to them that it was really important to me to have that same feeling in this movie of kind of a world that’s lived in and that sparks the imagination of the audience.

Question: What was the hardest part of making the movie?

Rich Moore: I never consider it hard, because it’s a joy to work with everyone here. I would say the most challenging was that there’s very, very different styles of look, of animation, of camera in those different worlds.

"WRECK-IT RALPH"   (Pictured) VANELLOPE VON SCHWEETZ in the video game world of Sugar Rush. ©2012 Disney. All Rights Reserved.

Question: Was it a conscious choice to make the female character not princess-y?

Rich Moore: Well, I don’t think that it was something from day one that was like, “We want to do this.” It was just one of these things that develop over time. As we kind of work with the character and we got to know her, it’s just one of those things where we think, that’s not who she is. We love her as her. So it becomes a point where it becomes a conscious decision, but it was not something that began on day one.

Question: To what degree did the actors affect the characters?

Rich Moore: Well, I think John {John C. Reilly} also becomes more like Wreck-It Ralph. He starts with kind of an image in his head. And he’s trying to discover it. We’re lucky to have worked with some fantastic actors on this movie. I’m a huge fan of John’s. What I love about him is how organic he is in finding his character and his performances and how he shapes them.

I set up a time where the animators and John could get together and talk about the character. We did a lot of video reference of John acting out scenes as Ralph for the animators to study. What I think is so unique about animation is that it’s a split performance. You have this vocal track. And, you know, one person is doing it, and then you have a group of animators who’s giving a physical performance. As a director it was great to kind of bring the vocal talent and the visual talent together and have them kind of communicate to one another. It was like watching two halves of a brain come together and talk about their process and how it works.

Clark Spencer: And I think because the animators look at that reference it does start to definitely influence the mouth shapes, the eye shapes, the brow shapes, how the hair may move. All of those things become a component of it.

You can see Wreck-It Ralph in theaters starting THIS Friday, November 2nd!


Note: Disney provided my travel and accomodations to cover this event. All experiences are authentic & all opinions are my own.

My Turn as Vanellope von Schweetz in Wreck-It Ralph!

Recently, I had one of my lifelong dreams come true- I was given a tour of Disney Animation Studios, where magic happens all the time. The tour had plenty of highlights but one of the most amazing was when I got to do a voice-over for Wreck-It Ralph!

I hit the recording booth and gave it a go- now, keep in mind that the real actors get dozens, even hundreds of takes if need be, so I think I did pretty alright for having only had one take to work with! It may not be perfect, but it was SO fun.

{I have my arms crossed because they told me to “channel my inner brat”- that made it so fun!}

Now see me as Vanellope von Schweetz below!

Want to see what the clip is supposed to look like? That one’s below:

You can see the real Vanellope {Sarah Silverman, who I promise does a much better job!} in Wreck-It Ralph November 2nd!


Note: Disney provided my travel and accomodations to cover this event. All experiences are authentic & all opinions are my own.

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